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X-Topia
Artists
Collection
Surreality
Artists
Collection
Photorealism
Artists
Collection
About
Debug UI
FPS
18
FPS
General
Lobby
Surreality
Xtopia
Realism
Camera Manager
camMouseEase
maxScrollProgress
maxScrollProgressMobile
Fov Settings Entrance
entranceFov
minFov
maxFov
fovBezierConfig
Lobby_Water Water
BaseColor
RGB
HSL
HSV
ReflectionOpacity
WaterSpeed
WaterSpeedX
WaterSpeedY
Frequency
Intensity
Disturbance
Lobby BR Global Settings
IBLDiffuseFactor
IBLSpecularFactor
Environement
lobby
default
papermill
night_sky
coffe_shop
studio
EnvironementDiffuse
lobby
default
lightColor
RGB
HSL
HSV
lightPosition
emissiveColor
RGB
HSL
HSV
lightPower
FogColor
RGB
HSL
HSV
FogDensity
Alpha
Debug
disabled
baseColor
metallic
roughness
specRef
geomOcc
mcrfctDist
spec
mathDiff
OverwriteEnvIBL
EnvIBL
Global Settings Scene Lobby
Pause
time_scale
scroll_damping
scroll_speed
scroll_speed_mobile
reflectionOpacity
Post Processing1
TransitionOverlayColor
RGB
HSL
HSV
BloomOpacity
NoiseOpacity
Gamma
Exposure
Contrast
Saturation
ChromaticAberations
Vignette
VignetteColor
RGB
HSL
HSV
VignetteStrength
Skybox1
Fov
Rays1
Color
RGB
HSL
HSV
Rotation
Scale_X
Fade
TimeScale
Height
Width
Opacity
Particles1
count
color
RGB
HSL
HSV
color1
RGB
HSL
HSV
wind_X
wind_Y
wind_Z
TimeScale
Gravity
FadeDistance
NoiseIntensity
NoiseFrenquency
ParticleOpacity
ParticleScale
Lobby_Water Water
BaseColor
RGB
HSL
HSV
ReflectionOpacity
WaterSpeed
WaterSpeedX
WaterSpeedY
Frequency
Intensity
Disturbance
Lobby_Walls UNLIT
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Lobby_TopWalls UNLIT
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Lobby_Ceiling UNLIT
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Entrance_FrontPlint UNLIT
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Entrance_Spheres_01 FRESNEL
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Entrance_Spheres_02 FRESNEL
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Entrance_Spheres_03 FRESNEL
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Entrance_Spheres_04 FRESNEL
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Entrance_Spheres_05 FRESNEL
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Entrance_Spheres_06 FRESNEL
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Entrance_Spheres_07 FRESNEL
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Entrance_Spheres_08 FRESNEL
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Entrance_Spheres_09 FRESNEL
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Entrance_Spheres_10 FRESNEL
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Entrance_Spheres_11 FRESNEL
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Entrance_Spheres_12 FRESNEL
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Entrance_Spheres_13 FRESNEL
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Entrance_Spheres_14 FRESNEL
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Entrance_Plants UNLIT
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Entrance_Front_Arch UNLIT
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Entrance_Arch_06 UNLIT
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Entrance_Arch_05 UNLIT
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Entrance_Arch_04 UNLIT
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Entrance_Arch_03 UNLIT
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Entrance_Arch_02 UNLIT
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Entrance_Arch_01 UNLIT
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Totem_Cloth_Base
albedoColor
RGB
HSL
HSV
IBL
NormalScale
MetalicFactor
RoughnessFactor
EmissiveColor
RGB
HSL
HSV
EmissivePower
OcclusionFactor
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Alpha
MorphAnimationSpped
Surreality BR Global Settings
IBLDiffuseFactor
IBLSpecularFactor
Environement
surreality
default
papermill
night_sky
coffe_shop
studio
EnvironementDiffuse
surreality
default
lightColor
RGB
HSL
HSV
lightPosition
emissiveColor
RGB
HSL
HSV
lightPower
FogColor
RGB
HSL
HSV
FogDensity
Alpha
Debug
disabled
baseColor
metallic
roughness
specRef
geomOcc
mcrfctDist
spec
mathDiff
OverwriteEnvIBL
EnvIBL
Room Camera Manager2
fov
rightCameraPosition
rightLookAtPosition
leftCameraPosition
leftLookAtPosition
mainCameraPosition
mainLookAtPosition
dragDamping
animationSpeed
Global Settings Scene Room 2
Pause
time_scale
scroll_damping
scroll_speed
scroll_speed_mobile
reflectionOpacity
easterDesktopPosition
easterDesktopRotation
easterDesktopScale
easterMobilePosition
easterMobileRotation
easterMobileScale
Post Processing2
TransitionOverlayColor
RGB
HSL
HSV
BloomOpacity
NoiseOpacity
Gamma
Exposure
Contrast
Saturation
ChromaticAberations
Vignette
VignetteColor
RGB
HSL
HSV
VignetteStrength
Skybox2
Fov
surreality_aqua PBR
albedoColor
RGB
HSL
HSV
IBL
NormalScale
MetalicFactor
RoughnessFactor
EmissiveColor
RGB
HSL
HSV
EmissivePower
OcclusionFactor
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Alpha
Tint
RGB
HSL
HSV
TintOpacity
Exposure
Contrast
Saturation
surreality_aqua_glass PBR
albedoColor
RGB
HSL
HSV
IBL
NormalScale
MetalicFactor
RoughnessFactor
EmissiveColor
RGB
HSL
HSV
EmissivePower
OcclusionFactor
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Alpha
Tint
RGB
HSL
HSV
TintOpacity
Exposure
Contrast
Saturation
Xtopia PBR Global Settings
IBLDiffuseFactor
IBLSpecularFactor
Environement
xtopia
default
papermill
night_sky
coffe_shop
studio
EnvironementDiffuse
xtopia
default
lightColor
RGB
HSL
HSV
lightPosition
emissiveColor
RGB
HSL
HSV
lightPower
FogColor
RGB
HSL
HSV
FogDensity
Alpha
Debug
disabled
baseColor
metallic
roughness
specRef
geomOcc
mcrfctDist
spec
mathDiff
OverwriteEnvIBL
EnvIBL
Room Camera Manager3
fov
rightCameraPosition
rightLookAtPosition
leftCameraPosition
leftLookAtPosition
mainCameraPosition
mainLookAtPosition
dragDamping
animationSpeed
Global Settings Scene Room 3
Pause
time_scale
scroll_damping
scroll_speed
scroll_speed_mobile
reflectionOpacity
easterDesktopPosition
easterDesktopRotation
easterDesktopScale
easterMobilePosition
easterMobileRotation
easterMobileScale
Post Processing3
TransitionOverlayColor
RGB
HSL
HSV
BloomOpacity
NoiseOpacity
Gamma
Exposure
Contrast
Saturation
ChromaticAberations
Vignette
VignetteColor
RGB
HSL
HSV
VignetteStrength
Skybox3
Fov
Bloom3
BloomTint
RGB
HSL
HSV
Threshold
Blur
Overdrive
Similarity
xtopia_robot PBR
albedoColor
RGB
HSL
HSV
IBL
NormalScale
MetalicFactor
RoughnessFactor
EmissiveColor
RGB
HSL
HSV
EmissivePower
OcclusionFactor
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Alpha
Tint
RGB
HSL
HSV
TintOpacity
Exposure
Contrast
Saturation
Realism PBR Global Settings
IBLDiffuseFactor
IBLSpecularFactor
Environement
realism
default
papermill
night_sky
coffe_shop
studio
EnvironementDiffuse
realism
default
lightColor
RGB
HSL
HSV
lightPosition
emissiveColor
RGB
HSL
HSV
lightPower
FogColor
RGB
HSL
HSV
FogDensity
Alpha
Debug
disabled
baseColor
metallic
roughness
specRef
geomOcc
mcrfctDist
spec
mathDiff
OverwriteEnvIBL
EnvIBL
Room Camera Manager4
fov
rightCameraPosition
rightLookAtPosition
leftCameraPosition
leftLookAtPosition
mainCameraPosition
mainLookAtPosition
dragDamping
animationSpeed
Global Settings Scene Room 4
Pause
time_scale
scroll_damping
scroll_speed
scroll_speed_mobile
reflectionOpacity
easterDesktopPosition
easterDesktopRotation
easterDesktopScale
easterMobilePosition
easterMobileRotation
easterMobileScale
Post Processing4
TransitionOverlayColor
RGB
HSL
HSV
BloomOpacity
NoiseOpacity
Gamma
Exposure
Contrast
Saturation
ChromaticAberations
Vignette
VignetteColor
RGB
HSL
HSV
VignetteStrength
Skybox4
Fov
Bloom4
BloomTint
RGB
HSL
HSV
Threshold
Blur
Overdrive
Similarity
Italian_Scooter_MobileDesktop PBR
albedoColor
RGB
HSL
HSV
IBL
NormalScale
MetalicFactor
RoughnessFactor
EmissiveColor
RGB
HSL
HSV
EmissivePower
OcclusionFactor
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Alpha
Tint
RGB
HSL
HSV
TintOpacity
Exposure
Contrast
Saturation
Realism_Chair_Sheen FRESNEL
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Realism_Walls_Left UNLIT
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Realism_Ceiling UNLIT
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Realism_Fog UNLIT
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Realism_Walls_Back UNLIT
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Realism_Vases UNLIT
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Realism_Plants UNLIT
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Realism_Lamp UNLIT
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Realism_Lamp_2 UNLIT
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Realism_Walls_Right UNLIT
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Realism_BG UNLIT
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Realism_Video UNLIT
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Realism_Birds UNLIT
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Realism_Other UNLIT
Tint
RGB
HSL
HSV
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
RGB
HSL
HSV
SheenOpacity
SheenDepth
Scene Controller
Scene Global
Scene
main
surreality
xtopia
realism
Network
status
presets
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