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Artists

See the creations and hear from creators.

Presented by Adobe Substance 3D
Artists

Jeryce Dianingana

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Jesse: "Wakongo River" has elements of traditional art and futuristic architecture. What were your inspirations in bringing these two aspects together?

Jeryce Dianingana: I'm always thinking about what the future can allow us Africans to build and accomplish. Art is part of us, it is the way we connect with our ancestors, it is the way we share stories and celebrate many events. So how would we celebrate centuries of hard labor when, finally, this city would be ready to be shown to the world? With art. Art that would last forever, that can be seen from any distance—thanking our ancestors, the men and women who raised us and suffered for us. Making the future while being grateful and respectful of our beliefs and parents. Masks, figures, and statues everywhere representing them. And also saying to anyone coming here, “This is Africa.”

Wakongo Jeryce Dianingana Adobe Substance 3D Artwork Utopia

J: In what ways is "Wakongo River" a utopia? Why are utopian expressions important for us right now?

JD: Utopian expressions allow us to have hope, to dream. It is personally important for me. I want this for us Africans. With all the bad events that happened on this continent, I think that people need to dream, to evade even if it’s for a minute.

J: Creating a futuristic space like this involves making tough choices about what should be created, how it should be incorporated, and choosing the right lighting—and bringing all these different aspects together to work in harmony. How did you manage these choices?

JD: Sunset, “golden hour” lighting is not always easy to work with, you have to play a lot with silhouettes, all the shapes need to be clearly visible. I spent half of the time on this project, blocking out, experimenting with different compositions for the city. After every iteration I got closer to what I wanted. Taking breaks also was necessary and having a second pair of eyes. I learned to cut ideas to focus less on my 3D technical skills and more on the feeling I wanted to provide. It doesn't always require a lot of complicated shapes to do what you want.

Masks are one of my favorite pieces of art in Africa. I knew that I wanted them as a focal point for this scene. In the same way as New York, I wanted to have a statue, a beacon of hope telling voyagers that everything could be possible in this place. To find this statue I just asked my cousin for a photo of his place and we noticed that this one could fit perfectly in this composition.

“Utopian expressions allow us to have hope, to dream.”

J: How does Substance fit into your process for work like Wakongo River?

JD: In every way. Everything was textured with Substance.

Jeryce Dianingana Adobe Substance 3D Flow

J: What role does planning play in a large environment like "Wakongo River"?

JD: I had a deadline for this project since it was for a competition. If I wanted to make it through, I had to have big dates where I would for example: finish the composition, the first pass of lighting, and all the assets, and many other points to give me enough time to do exactly what I set out to achieve.

It was also the first time I was creating an outdoor environment and city from scratch, the fear of not being able to complete this environment was always present. Planning was a way to feel in control, to be more confident in what I was doing.

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SheenOpacity
SheenDepth
Alpha
Tint
TintOpacity
Exposure
Contrast
Saturation
Tint
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
SheenOpacity
SheenDepth
Tint
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
SheenOpacity
SheenDepth
Tint
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
SheenOpacity
SheenDepth
Tint
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
SheenOpacity
SheenDepth
Tint
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
SheenOpacity
SheenDepth
Tint
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
SheenOpacity
SheenDepth
Tint
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
SheenOpacity
SheenDepth
Tint
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
SheenOpacity
SheenDepth
Tint
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
SheenOpacity
SheenDepth
Tint
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
SheenOpacity
SheenDepth
Tint
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
SheenOpacity
SheenDepth
Tint
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
SheenOpacity
SheenDepth
Tint
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
SheenOpacity
SheenDepth
Tint
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
SheenOpacity
SheenDepth
Tint
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
SheenOpacity
SheenDepth
Tint
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
SheenOpacity
SheenDepth
Tint
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
SheenOpacity
SheenDepth
IBLDiffuseFactor
IBLSpecularFactor
Environement
EnvironementDiffuse
lightColor
lightPosition
emissiveColor
lightPower
FogColor
FogDensity
Alpha
Debug
OverwriteEnvIBL
EnvIBL
fov
rightCameraPosition
rightLookAtPosition
leftCameraPosition
leftLookAtPosition
mainCameraPosition
mainLookAtPosition
dragDamping
animationSpeed
Pause
time_scale
scroll_damping
scroll_speed
scroll_speed_mobile
reflectionOpacity
easterDesktopPosition
easterDesktopRotation
easterDesktopScale
easterMobilePosition
easterMobileRotation
easterMobileScale
TransitionOverlayColor
BloomOpacity
NoiseOpacity
Gamma
Exposure
Contrast
Saturation
ChromaticAberations
Vignette
VignetteColor
VignetteStrength
Fov
BloomTint
Threshold
Blur
Overdrive
Similarity
albedoColor
IBL
NormalScale
MetalicFactor
RoughnessFactor
EmissiveColor
EmissivePower
OcclusionFactor
SheenColor
SheenOpacity
SheenDepth
Alpha
Tint
TintOpacity
Exposure
Contrast
Saturation
Tint
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
SheenOpacity
SheenDepth
Tint
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
SheenOpacity
SheenDepth
Tint
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
SheenOpacity
SheenDepth
Tint
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
SheenOpacity
SheenDepth
Tint
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
SheenOpacity
SheenDepth
Tint
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
SheenOpacity
SheenDepth
Tint
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
SheenOpacity
SheenDepth
Tint
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
SheenOpacity
SheenDepth
Tint
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
SheenOpacity
SheenDepth
Tint
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
SheenOpacity
SheenDepth
Tint
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
SheenOpacity
SheenDepth
Tint
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
SheenOpacity
SheenDepth
Tint
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
SheenOpacity
SheenDepth
Tint
TintOpacity
NormalScale
Exposure
Contrast
Saturation
SheenColor
SheenOpacity
SheenDepth
Scene
status

presets


name